Appearance: Light skin, light brown hair, green or blue eyes.
Names: Roman or Greek first names. At the coming of age ritual at 13, a Pecunian chooses his (or her) last name, traditionally a description like: Marcus Steelarm.
The Pecunians—and the Descarans—are descendants of those humans who stood their ground and fought in the War of the Realms. It was their ancestors’ prayers that awakened the Goddesses, especially Solna, to aid in the war. As such, their lands are those of the original humans, in the center of the continent, and their capital, Centris, is built on the holy ground where Solna first stepped onto the world in the war.
The Four Duchies
Pecuna is divided into four duchies: Na Haric to the northwest, Na Centra in the middle, Na Pace in the south, and Na Gloris to the northeast. Each duchy is a mostly autonomous region under the rule of a duke who resides in a fortress city within his borders. The Duke of Na Centra also holds the title Emperor of Pecuna, and sits on a throne in Centris, the river fortress capital.
As a nation forged in wartime, most cities in Pecunian duchies are built around or inside a walled fortress, with the four capitals being the most unassailable. Haric is a double-walled bastion on a hill; Pax is a high-walled city surrounded by a marshy moat; Gloris is built into the side of a mountain; and Centris is built on an island in the middle of a large river.
The Pecunian People
However, an extended peacetime has warped the war-oriented people: they have become a race of merchants. They have replaced battling in Solna’s honor with a figurative battle in the markets. Pecunians love coins—an invention of theirs which has spread to the other human nations—and will sell anything for a price. In truth, it’s not the money they love so much as the game of haggling down a price and choosing which good to sell for the time and place. A Pecunian is never wealthy enough to give up the game.
Solna is the matron goddess of Pecuna, and as such her visage is on the gold eagle, the most valuable Pecunian coin. Devout Pecunians give a portion of their income as a tithe to the church, and those funds go to building more ostentatious expansions. It is seen as a sign of victory and honor to have the fanciest church in the nation—the duchies all compete for the title and the honor has been passed around many times. Though Na Centra houses the capital, its smaller size compared to the other duchies evens the playing field.
The main festival for Pecuna is Victory Day, the anniversary of the end of the War of the Realms. There are extravagant feasts in the churches, open to all, where every year they attempt to outdo the last. There’s a ball filled with rich music and much dancing. Most important, though, is the re-enactment. The Knights of each duchy gather at a tourney in Centris and compete in jousting and swordsmanship. Then, the winning team gets to play the humans in the re-enactment of the war.
Relationships with the Other Nations
As a merchant nation, Pecunians get along well with their neighbors. Na Haric has a favorable relationship with the berserker nation of Descara to the west; many Haric nobles employ Descaran mercenaries. Na Pace is on great terms with the seafaring Asilians, frequently hiring them to carry cargo. Na Gloris has been trading with the Silvan for generations, especially the Wolf Clan.
Nowhere is this friendliness to others better demonstrated than Fairuun, in Na Pace, near the border with Na Centra and also near Na Gloris. Fairuun is the site of the annual Fair of Unity, where Pecunians, Floerka, Descarans and even some Silvans come to trade. This is not to say there is not trade at other times. Everyone is always welcome in Fairuun.